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Vehicle Controller 2D

A complete kit for side-scrolling driving games: cars, bikes, trucks and tanks, with garage upgrades, AI racers and ghost replays.

Version 1 · Updated October 2026 · 19.6 MB

A jeep and a dirt bike climbing a hill

A complete kit for side-scrolling, hill-climb style driving games, with six ready-to-play demo scenes.

Drop in a prefab and drive, or turn your own sprites into a working vehicle in minutes with the Vehicle Setup Wizard.

What you get

Vehicles

  • Six ready vehicles: dirt bike, jeep, sports car, six-wheel truck, tank and a pedal bicycle
  • Wheel-joint physics with suspension, air control, rider leaning, handbrake and nitro
  • Engine with torque curve, gears, automatic or manual gearbox and RPM-blended engine sounds
  • Tank tracks that wrap the road wheels and follow the suspension
  • Ragdoll driver with an adjustable rider pose

Gameplay

  • Health, crash damage, fuel and fuel pickups
  • Stunt detection: flips, wheelies, stoppies, air time and perfect landings
  • Garage with upgradable parts, coins and saving
  • Trailers and cargo with delivery zones
  • AI drivers that read the terrain, a race tracker and ghost replays

World

  • Mud, sand, snow, ice and water, each with its own grip, particles and sounds
  • Deformable ground: wheels press ruts into mud, sand and snow
  • Endless terrain generator with seeded hills that get harder with distance
  • Rope bridges, seesaws, boost pads and breakable crates

Controls and tools

  • Keyboard, gamepad, touch buttons and tilt, with rebindable controls
  • Local split-screen for two players
  • HUD with health, fuel and speed bars, a stunt log and a speedometer
  • Follow camera, plus Cinemachine 2.x and 3.x support
  • Vehicle Setup Wizard: pick a type, drop in body and wheel sprites, get a drivable prefab

Requirements

  • Unity 2022.3 LTS or Unity 6
  • Built-in Render Pipeline or URP
  • The old Input Manager or the Input System
  • TextMesh Pro

Included

  • Six demo scenes: Demo, Surface, Endless, Delivery, Race and Split-Screen
  • Documented C# in its own namespace and assemblies
  • 46-page PDF user guide and scripting reference

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